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Spriteilluminator free
Spriteilluminator free













spriteilluminator free

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  • Reads more than 130 DXGI and ASTC formats.
  • CUDA-accelerated texture compressors allow you to compress higher-quality images in less time.
  • Supports BC1 - BC7 and ASTC texture compression.
  • Note: The NVIDIA Texture Tool exporter can be found in the “Save As” formats in Adobe Photoshop once installed

    spriteilluminator free

    Fixed an inaccuracy in the tooltips for BC1-BC5, where it talks about how palette elements are distributed between endpoints.Fixed an issue where the standalone exporter would interpret some file formats without ICC profiles or specified oiio:ColorSpace values with the incorrect color space.Fixed an issue where the standalone exporter would read PSD files without a specified color profile as if they contained linear colors instead of sRGB colors.Fixed an issue where the standalone exporter would read some file types with inconsistent premultiplied alpha.Fixed a bug where the standalone exporter would read TIFF files without an ICC profile using linear-space instead of sRGB colors.Fixed a bug where RGB values of fully transparent pixels (with alpha equal to 0) would be set to 0 as a result of internal premultiplication.BC1a, BC2, and BC3’s Fastest modes now use the GPU for compression.Switched to using FreeImage instead of OpenImageIO in the standalone exporter for import and export of non-DDS images.The corresponding command-line options are -read-flip-y and -save-flip-y.

    spriteilluminator free

    Added the ability to read and save images flipped vertically.Added support for reading three nonstandard BC6/BC7 FourCC codes (BC6H, BC7L, and BC70).Added support in the plugin for reading alpha channels of DDS files as extra channels instead of transparency.Added support in the plugin for reading mipmaps of DDS files as layers.If you’ve hidden the read settings window, you can re-enable it from the About box. These settings are automatically saved in the registry. Added support for read settings in the plugin.The corresponding command-line flag is -dx10. This should improve compatibility with older DDS readers. Added an option to always use the DX10 header extension, which is disabled by default. Both the plugin and the standalone exporter now export using DX9-style DDS headers when they can (i.e.Support reading legacy DDS files where dwMipMapCount is 0.Fixed issues with compressor nondeterminism on cubemap textures.Fixed an issue where using two identical GPUs in a non-SLI configuration without a specified CUDA device would lead to image corruption.Fixed an issue where the Photoshop plugin would choose the wrong channel for alpha when the Photoshop file didn’t have a background layer and had a user-provided alpha channel.Added Boris Ustaev’s image drag-and-drop UI.Image effects now run on a background thread, making the user interface respond faster with larger images.Added window resizing and high-DPI support.Added KTX and KTX2 file format readers as well as support for exporting KTX2 files.Added NGX Super-Resolution effect for Turing+ GPUs.Now supports BC6 for HDR textures, BC7 for high-quality compression, and ASTC for scalable compression on Tegra GPUs















    Spriteilluminator free